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What's In Your Bag? 

A quick turn evaluative study on how users interact with a reminder on what items they previously added to their bag. 

Overview

Company

Under Armour

Team / My Role

Team of one / senior researcher

Timeline

One week

Impact

Recommendation on moving forward with concept and selecting what design to show to users first for A/B testing

Opportunity

Under Armour had a successful saved items/wishlist feature, but their analytics showed that many users still utilized their bag as a place to save items to revisit. This tends not to lead users to convert. After some earlier feedback on reminders on the site, Under Armour wanted to ensure a "what's in your bag"- style reminder was as effective and frictionless as possible. 

Methods

Unmoderated Evaluative

Methodology

5 Mobile Web Customers

Number of participants

Age 18-23

Demographic focus requested by stakeholders

UserTesting.com

Tool used for recruiting and testing

Process

Participants were tasked with answering generative questions around their previous experiences and feelings regarding "what's in your bag" style reminders, and then gave evaluative feedback on competitors. 

Findings

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Next Steps

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